Sketches and Gestures of Cartoons #1
Sorry that this is a day late. My internet connection has been horrible and won’t upload anything. These are sketches from my sketchbook. In my animation 3 class we watched the Tom and Jerry short, “Mouse in Manhattan,” and the Mickey Mouse short, “Mickey’s Symphony Hour.” Afterward, my teacher would pause certain parts for a minute or two and we would draw quick gestures of the characters. I have been told in a comment that I should write more in my blog rather than relying purely on images and video to get my points across. Therefore, for those of you who care to know more, I have written about the process behind creating these quick gestures below.
Creating quick gestures of cartoons is very similar to creating ones of people with a few noticeable differences. One difference is that while the human pelvic area can be simplified into a cube, a cartoon’s pelvic area is almost always spherical. Also, while all people adhere to some general norms in terms of proportion, cartoons go by rules of their own. It is much like drawing children in that you must first access how many heads tall the character is to aid in your drawing. Probably the biggest difference between drawing live people and cartoons is that the poses of cartoons are exaggerated to extremes. When drawing, it is easy to sometimes make the mistake of underestimating the amount of exaggeration taking place. Drawing the line of action first helps aid in achieving the true stance of the pose. Also, noticing the placement of the limbs in relationship with each other helps. Hopefully I will get better and faster at doing these gestures as the year progresses.